This was a project for one of my classes at Edinboro University during my sophomore year in 2020. I worked with a partner as credited in the final animation where we handed assets back and forth to eventually create a final product. So for this project, I 3D modeled the trashbot in Maya, I rigged the TV bot in Maya which my partner modeled, I textured the trashbot in Substance Painter, and finally I animated and edited the trashbot based on the storyboards provided by my partner.
Final 3D rendered animation
Work in progress animation
A walkthrough of the rig I made out of my partner's model